![]() ![]() When not interacting in the world map, tactical fights on a square-based grid take place: here proper positioning of the characters is very important, since both your party and enemies can interact with the environment both in offensive and defensive ways. These story arcs are narrated under the form of comics and are pre-written, usually with sublime writing, something that really stands out about the game. The members of the party can then interact with these regions, which sometimes triggers a new story arc, which can be self-concluding or can span multiple encounters. For those who do not know the game (and don’t want to read the previous preview), Wildermyth creates a campaign by creating a world map out of different regions.
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