![]() The lamest aspect of multiplayer is something minor in effect but we find abhorrent in its principle: automatic taunting, which occurs sometimes when you die. This means you have to occupy yourself with a potentially dangerous activity if you want that killstreak, and it also means that snipers can’t just sit back and rake in killstreaks, which is a great design decision.Ībove: So, what's that guy on the left doing? Looking for change? Tying his shoe? Still hung-over? See, just getting a kill doesn’t automatically count toward your streak – you have to run over to the person’s body and pick up the glowing dog tag on the ground. ![]() ![]() There’s another element that makes getting killstreaks just slightly more difficult and risky than in other games – dog tags. ![]() These Bonuses also change depending on the map instead of being customized by the player, so for instance on one map the Bonuses might be Maximum Radar (3 kills), Radar Jamming (5 kills), and Orbital Strike (7 kills). There are just three of them, known as Support Bonuses, for killstreaks of three, five, and seven, and only the last one has any potential for actual direct kills. While there are killstreak rewards in the multiplayer, they are not nearly at the ridiculous degree as Modern Warfare – you won’t see any rewards past a killstreak of seven.
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